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1900x1200_ign_3DIGN recently interviewed Firefly Lead Designer Simon Bradbury, exploring the novelties of Stronghold Crusader 2 and the changes made to the development process. Looking at Crusader 2 from the perspective of a novice Stronghold player, Mikel was tantalised by the far reaching complexity of the core Stronghold gameplay. In this new preview he reports his first impressions after encountering Richard the Lionheart, one of the fiercest AI opponents in the game. More

GameTrailers Preview

preview_img_pascal_gt_2GameTrailers recently posted a new preview for Stronghold Crusader 2 with exclusive gameplay footage while talking about the features that make it stand out from previous titles, some of the units you can look forward to and the advantages that lie within the brand new co-op multiplayer:
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Polygon Preview

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Yesterday Phil Kollar started his day by taking on the tyrannical Caliph! Reporting for Polygon, Phil played through our recent beta build demo with help from Lead Designer Simon Bradbury. Prefacing his article with “I was not built to be king”, Phil is quite honest about his chances against one of Stronghold’s most famous AI Lords. That said he puts up an excellent fight. Having only played one hour of Stronghold before going up against the Caliph, Phil certainly jumped in at the deep end.
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Interview with Simon Bradbury

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In this new interview YouTube Content Creator Quill18 and Firefly Lead Designer Simon Bradbury spend nearly an hour discussing Stronghold Crusader 2. Creating a new experience with innovative features while staying true to the original game can be a difficult task, but we are up to the challenge! Simon talks about co-op, new unit abilities, Steam Workshop integration and how all these things are being tested and balanced as we speak.
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Firefly at Gamescom 2014

gc_photoshap_shc2We are excited to announce that Stronghold Crusader 2 is coming to Gamescom 2014! Instead of simply visiting Europe’s largest video games convention as a company retreat or hiding somewhere in the business area we are coming along so that YOU can try out Stronghold Crusader 2 first hand! We invite you to join us in Cologne between the 14th and 17th of August for your chance to play the latest build, compete against your friends in multiplayer, take on the Caliph and meet part of the Crusader team. More

Pre-Orders Now Open

preorder_preview_c2_comStronghold Crusader 2 is now available for pre-order! The standard and special editions of Crusader 2 can be pre-purchased on Steam, the Humble Store, GetGames and Amazon, with other online retailers soon to be added. We have several pre-order bonuses, including two exclusive mini-campaigns, a 10% discount and more. Please enjoy our latest trailer which features music composed by Robert Euvino, new siege equipment and a brief glimpse of an old enemy… More

Radius Interview

paul_at_radiusA few weeks ago Journalist Keith Stuart and Game Designer Georg Backer sat down to interview our Senior Producer at Radius Festival. Click here to experience Paul’s unique ability to play the game while being interviewed and see him employ three of the cruellest tactics available in Stronghold: Fire, disease and cheats! Highlights include the return of the Trebuchet and a sneak peak at some of the new diseased animals that will be launched over castle walls.

New Blood: Sergeant at Arms

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The Sergeant at Arms, an all-new unit for the Crusader forces, makes his debut in Stronghold Crusader 2 as one of many troop types with a unique ability. Say you’re surrounded and without hope, stuck on the open battlefield with fewer numbers than your opponent and no time to call for reinforcements. In situations like this the Sergeant at Arms would be just the unit you need, with his ability to boost morale and overcome help your squad overcome greater numbers. More

Minimum System Requirements

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When we first announced Stronghold Crusader 2 one of the first pieces of information released was that the game will use a newly enhanced 3D engine. By this point the team was so experienced with the Havok Vision Engine that learning something completely new and moving away from 3D would be a waste of that knowledge. Our stated goal with Crusader 2 was to create the best 3D Stronghold game yet and that’s exactly what we intent to deliver.  More

Crusader Competition Winner

Video_comp_DE smallThe people have spoken, My Lord! Last week we posted a selection of seven videos for the Stronghold Crusader Video Competition, allowing you to vote on your favourite by leaving their name in the comments below. These votes have been counted and we would like to congratulate Irfan on his video being chosen as the winner!
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