Following on from the reveal of Saladin in our Skirmish Trailer we have put together some new gameplay footage of the illustrious Lord in action. Don’t forget the Stronghold Crusader 2 team will be at PAX East all weekend so if you’re in the area and attending the show be sure you drop by! More
With development well on its way, Stronghold Crusader 2 is slowly becoming the game we’ve always wanted it to be. The team is now entering the phase of development where our focus shifts to game balancing, bug fixing and the little details that make it a fun experience worthy of the Crusader name. This phase is crucial for creating the sequel we have all been waiting for and while we are still aiming for a summer 2014 release, we remain determined to take the necessary time to deliver a great game. More
Next week a few of us here at Firefly will be packing our bags and flying ‘over the pond’, bringing a new Crusader 2 demo to PAX East 2014! One of the largest gaming conventions in the US, we will be joining the other incredible devs at the Indie MEGABOOTH. Here we will be showing the very first single-player build of Stronghold Crusader 2.
We wanted to create a new trailer that sends out a clear message: Crusader 2 will feature a full skirmish mode at launch. This includes eight AI characters and the ability to take your castle siege online, which extends to eight players and the option to play in teams or co-op. It simply wouldn’t be a Crusader game without a skirmish mode and the kind of replayability that offers. This is what we intended to deliver from day one and it’s fundamental to the game’s design. More
We are pleased to announce that next week the Crusader 2 team will be at Rezzed, the UK’s biggest PC and indie games convention. This year Rezzed will be held at the NEC in Birmingham, where we will be bringing our latest playable version of Stronghold Crusader 2!
We have released a new Community Q&A video for Stronghold Crusader 2, featuring brand new gameplay footage. Nick from Firefly answers questions on everything from playable factions and in-game diplomacy to our choice of office equipment and the game’s revolutionary lack of an always-online requirement! More
The Crusader Swordsmen have one purpose: Conquer the heathens and claim the holy lands in the name of their ‘noble’ cause. With sharp swords and a thick layer of armour, everything about the Swordsman suggests brute force. From the imposing bucket helm to the crosses adorning their shield and tunic, they are designed to inspire fear. One of the toughest units in the game, a formation of Swordsmen marching on your gates should always be treated as a threat to both your castle and your Lord. More
We have just released a new screenshot gallery for Crusader 2 showing off the game’s first single-player campaign. Also featured are tornados, boats, burning farmlands and new multiplayer maps! “Lionheart” chronicles the Crusader forces’ invasion of the holy lands, setting the scene for the Arabic campaign which picks up where the Crusader story ends. The new screenshots can be found in the Screenshots section of our Media page. More
In the heat of the desert, there will be no respite for the knight who unwittingly crosses the path of an Oil Pot Thrower. These medieval fire bringers are a renewed form of the Fire Throwers from the original Stronghold Crusader and since then their hunger for fire has only grown stronger… More
Without any armour and about as many hit points as an Archer, the Healer is not destined to be part of your front line forces. What he is great at is preserving the lives of your most expensive and highly valued units, with his unique ability to restore a troop’s hit points. Unlike the Slave Driver, this ability does not have an area of effect. Instead it is used on individual units, either automatically as nearby troops receive damage or on the Healer’s preferred unit. More